Interactivty
2023 - 3 Weeks timespan
Group of 2
Interactive Dynamics
In the realm of interactive game design, my latest project stands as a testament to innovative engagement and user interaction. The initiative focuses on the meticulous development of an interactive object designed to navigate the complexities of human coordination and movement. At its core, the project aimed to utilize digital interfaces to mirror and encourage the cooperative movement of participants, using their body dynamics as the primary input method.
Process
The journey began with the simple yet challenging task of tracking two unique identifiers assigned to participants' right wrists. The objective was to use these identifiers to collaboratively manipulate a triangular object on a digital screen. This foundational experiment was crucial for gauging the level of coordination and synchrony required from the participants before progressing to more complex interactions, such as the integration of additional objects like ropes and the implementation of game rules.
As the project progressed, the focus broadened to a comprehensive exploration of joint bodily movements. This exploration was not limited to the technical programming aspects but extended into a deep understanding of the physical logic governing the interactions. Our approach emphasised the significance of synchronizing wrist movements to adeptly navigate the triangular object, a metaphor for the interconnectedness of human coordination in digital spaces.
Tools Used
To bring this vision to life, a combination of cutting-edge software and hardware tools were employed. Motion tracking technology played a pivotal role in capturing and translating the nuanced movements of participants into the game environment. This was complemented by sophisticated programming platforms that allowed for the real-time processing of movement data and the seamless integration of interactive elements. Additionally, experimental audio components were explored to assess their potential in enriching the user experience without detracting from the project's core focus on movement.
Interactivty
2023 - 3 Weeks timespan
2023 - 3 Weeks timespan
Group of 2
Group of 2
Interactive Dynamics
In the realm of interactive game design, my latest project stands as a testament to innovative engagement and user interaction. The initiative focuses on the meticulous development of an interactive object designed to navigate the complexities of human coordination and movement. At its core, the project aimed to utilize digital interfaces to mirror and encourage the cooperative movement of participants, using their body dynamics as the primary input method.
Process
The journey began with the simple yet challenging task of tracking two unique identifiers assigned to participants' right wrists. The objective was to use these identifiers to collaboratively manipulate a triangular object on a digital screen. This foundational experiment was crucial for gauging the level of coordination and synchrony required from the participants before progressing to more complex interactions, such as the integration of additional objects like ropes and the implementation of game rules.
As the project progressed, the focus broadened to a comprehensive exploration of joint bodily movements. This exploration was not limited to the technical programming aspects but extended into a deep understanding of the physical logic governing the interactions. Our approach emphasised the significance of synchronizing wrist movements to adeptly navigate the triangular object, a metaphor for the interconnectedness of human coordination in digital spaces.
Tools Used
To bring this vision to life, a combination of cutting-edge software and hardware tools were employed. Motion tracking technology played a pivotal role in capturing and translating the nuanced movements of participants into the game environment. This was complemented by sophisticated programming platforms that allowed for the real-time processing of movement data and the seamless integration of interactive elements. Additionally, experimental audio components were explored to assess their potential in enriching the user experience without detracting from the project's core focus on movement.